+-----------------------------------------------------------+
| 2012-05-18                                                |
| GTA1-London v1.4                                          |
| Updated by JG                                             |
+-----------------------------------------------------------+

MIS file:
	 Tanks now attack players when military territory has been breached and stop attacking when all players leave.





+-----------------------------------------------------------+
| 2011-12-17                                                |
| GTA1-London v1.3                                          |
| Updated by JG                                             |
+-----------------------------------------------------------+

GMP file:
	 Set low fence to not block bullets.

MIS file:
	 Tanks now attack players only when onscreen.  Adjusted tank positions in Buckingham Palace to limit 'friendly fire' problems.
	 Removed oil pickups.
	 Multislayer style weapons and powerups:
		- All weapons at 99 ammo and 0 respawn time.
		- All other powerups at 120 respawn time.





+-----------------------------------------------------------+
| 2011-11-13                                                |
| GTA1-London v1.2                                          |
| Updated by JG                                             |
+-----------------------------------------------------------+

GMP file:
	 Added weapon and powerup locations from 'MISSUK.INI'.
	 Added grass edging all over map.
	 Changed tiles of blue sloped roofs around industrial areas and docks.
	 Added markings for pedestrian crossings near (137,093) (137,150) (163,150) and (143,194).
	 Corrected road markings near (203,011).
	 Area at rear of Houses of Parliament near (80,158) set to 'field'.
	 Both football stadiums have basic pitch markings and goalposts.  Parts of roof also changed from 'air' to 'field' for both stadiums.

MIS file:
	 Beefed up security at Buckingham Palace and the Tower of London - you want a tank, you've got to earn it!
		Changes to Tower of London:
		- No dummy peds spawn.
		- Added additional armed NPCs.
		- Positions of tanks adjusted. Tanks fire at player.
		- Additional vehicles: 6x bulletproof jeeps and 2x bulletproof pacifiers.
		- Building at (219,93) moved one block east and building at (224,93) reduced in size by 1 block.
		- Increased armygang density to 600.
		Changes to Buckingham palace:
		- No dummy peds spawn.
		- Added additional armed NPCs.
		- Tanks fire at player.
		- Increased armygang density to 750.
	 Added armed emergency vehicles:
		- Copcars armed with oil and SWAT vans armed with machine guns parked outside police stations.
		- Ambulances loaded with car bombs parked outside hospitals.
		- Firetrucks armed with flamethrowers parked outside fire stations are now flameproof.
	 Minor adjustments to positions of respray and bomb shops.

STY file:
	 Custom tiles for grass edging (nos. 389-403 & 406-408, palette 0).
	 Tiles for football pitch and goalposts (nos. 392, 393, 401, 402, palette 0).

Zones:
	 Subdivided Battersea into West, Central, East.
	 Named football stadiums.





+-----------------------------------------------------------+
| 2011-07-30                                                |
| GTA1-London v1.1                                          |
| Updated by JG                                             |
+-----------------------------------------------------------+

GMP file:
	 Placed 'stop' tiles at junctions all around the map to improve traffic flow:
		- One of these is a custom tile (no. 384).
		- Adjusted the lane marker of tile 276 to match the lane divider of tile 269.
		- Adjusted traffic island portion of tile 200 so that adjacent tiles line up better.
		- The other tiles are road crossings and zebra crossings that have been set to 'road special' (nos. 385-388).
	 Attempted to remedy traffic problems around (28,94) by adjusting traffic arrows and replacing tiles (30,194) and (30,195) with
	  'road special' versions. Not a perfect fix, but I reckon it's as good as it'll get.
	 Corrected misplaced junction near (56,194).
	 Fixed missing junction near (137,93).
	 Corrected road markings at (30,66) and (40,66).
	 Moved northernmost stretch of road in Hyde Park 1 block north to remedy traffic problems.
	 Full-width road laybys set to 'field'.
	 Removed incorrect block filter settings near (55,78) (53,86) (53,9) (53,113) (102,39) (13,204) (214,7) (212,13) (149,52) (166,45)
	  (188,53) (218,55) and (101,75).
	 Most grass near pavement areas is now set to 'field':
		- Near (55,48) (30,82) (66,37) (209,76) (219,100) (219,104) (233,103) (252,99) (239,5) Buckingham Palace and Houses of Parliament.
	 Single blocks of pavement located in-between buildings are now set to 'field' - too many to list!
	 Areas of pavement near the very edge of the map with no player access set to 'field':
		- Near (255,109) (254,68) (254,46) (254,33) (254,20) (254,6) (1,209) (entire south edge) (entire east edge).
	 Fixed many areas with 'patchy' block types:
		- Majority 'field', few 'pavement' type blocks --> all 'field' (quiet alleyways & courtyards).
		- Majority 'pavement', few 'field' type blocks --> all 'pavement' type.
	 Grass tiles adjacent to fences in parks and south edge of map changed to grass-edge tiles as suggested by BenMillard.
	 Improved supports of bridges that span the Thames.
	 Football pitches changed from 'pavement' to 'field' and footballs added.
	 Many single tiles in Hyde Park changed from 'field' to 'pavement'.
	 Black tiles near Battersea Power Station set to 'road'.
	 Tops of crates near (252,153) changed from 'road' to 'field'.
	 Adjusted slopes near (237,149) crate area.
	 Changed roof at (40,178) from tile 261 to tile 227.
	 Roof near (178,173) changed from 'pavement' to 'field'.
	 Water on roof near (140,168) set to 'field' to be fatal.
	 Added trees near (206,42) (148,12) and (108,76).
	 Fixed missing walls inside Tower Bridge towers.
	 Added missing fence tile at (41,1) and (118,152).
	 Fixed Houses of Parliament spikes at (77,155).
	 Fixed fences near (165,100) and (232,142).
	 Removed full-height orange roof tiles near (86,20).
	 Awning changed from 'field' to 'air' at (91,11).
	 Flipped London Underground sign at (113,50) and (112,42).
	 Increased Z level of pavement-level pharmacy sign at (102,41).

MIS file:
	 Radio stations set.
	 Created hostile 'armygang' armed with machine guns around Tower of London and Buckingham Palace.  Added tanks as well:
		- 4 tanks outside Buckingham Palace.
		- 2 tanks within Tower of London grounds.
	 Added a firetruck armed with a flamethrower outside each of the six fire stations.

STY file:
	 Updated  sign (for BRIEF text) with sprite that includes shadow.
	 Replaced unused tile 194 with custom 'tree shadow & grass edge' tile.

Zones:
	 All 48 bus stop zones added and functional.





+-----------------------------------------------------------+
| 2011-07-10                                                |
| GTA1-London v1.0 (Initial 'master' release)               |
| Updated by BenMillard                                     |
+-----------------------------------------------------------+

MIS file:
	 Set starting locations for p1-p6, complete with vehicles.
	 Each player gets $50,000 at the start.

GMP and STY file:
	 Collision settings and surface types all correct.

Zones:
	 Navigation zones now touch each other, meeting along the central line of the nearest road.  Overlapped in places for a couple of L-shaped features.





+-----------------------------------------------------------+
| 2011-06-26                                                |
| GTA1-London v0.0 (Initial beta release)                   |
| Updated by JG                                             |
+-----------------------------------------------------------+

GMP file:
	 Many mirrored tiles were flipped to make signs display correctly on both sides.
	 Removal of numerous 'invisible wall' tiles that would occasionally impede player's progress.
	 Water is fatal.
	 Fences do not block bullets.
	 Problematic traffic arrows were also corrected to remove traffic jams in places.
	 Trees were not included in the CMP to GMP conversion process as they were coded for as objects in the original GTA engine.
	  These have been added to the GMP map file as tiles (no. 195).

STY file:
	 Dollar sign ($) has been replaced with pound sign () to appear in the player's score and any 'BRIEF' messages.
	 All tiles now have the correct surface type.
	 All vehicles are set to spawn as dummy traffic.

Zones:
	 Traffic lights added and function properly.
	 Navigation zones are subdivided into North, South, etc. However, as Battersea and Chelsea are such small areas they are divided differently.
	  Battersea is a single navigation zone and Chelsea is subdivided into North, Central and South.
	 Respawn points added outside each of the three hospitals at (165,016) (025,190) and (172,200).
	 Arrest restarts added outside each of the three police stations at (054,036) (164,170) and (212,024).