1129 	CHAR_DEC		EXEC 1130	r_m_2_hitman_1 
1130 	CHAR_DEC		EXEC 1131	r_m_2_hitman_2 
1131 	CHAR_DEC		EXEC 1132	r_m_2_bodyguard_1 
1132 	CHAR_DEC		EXEC 1133	r_m_2_bodyguard_2 
1133 	CHAR_DEC		EXEC 1134	r_m_2_bodyguard_3 
1134 	CHAR_DEC		EXEC 1135	r_m_2_bodyguard_4 
1135 	CHAR_DEC		EXEC 1136	r_m_2_targetped 
1136 	CAR_DEC			EXEC 1137	r_m_2_targetcar 
1137 	COUNTER			EXEC 1138	0	r_m_2_killed_hitmen 
1138 	COUNTER			EXEC 1139	0	r_m_2_hitman_1_alive 
1139 	COUNTER			EXEC 1140	0	r_m_2_hitman_2_alive 
1140 	COUNTER			EXEC 1141	0	r_m_2_hitman_1_onscreen 
1141 	COUNTER			EXEC 1142	0	r_m_2_hitman_2_onscreen 
1142 	COUNTER			EXEC 1143	0	r_m_2_brief_1_displayed 
1143 	COUNTER			EXEC 1144	0	r_m_2_brief_2_displayed 
1144 	COUNTER			EXEC 1145	0	r_m_2_brief_3_displayed 
1145 	COUNTER			EXEC 1146	0	r_m_2_brief_4_displayed 
1146 	COUNTER			EXEC 1147	0	r_m_2_brief_5_displayed 
1147 	COUNTER			EXEC 1148	0	r_m_2_brief_6_displayed 
1148 	COUNTER			EXEC 1149	0	r_m_2_brief_7_displayed 
1149 	COUNTER			EXEC 1150	0	r_m_2_hitman_1_weapon_1 
1150 	COUNTER			EXEC 1151	0	r_m_2_hitman_1_weapon_2 
1151 	COUNTER			EXEC 1152	0	r_m_2_hitman_1_weapon_3 
1152 	COUNTER			EXEC 1153	0	r_m_2_hitman_1_weapon_4 
1153 	COUNTER			EXEC 1154	0	r_m_2_hitman_1_weapon_5 
1154 	COUNTER			EXEC 1155	0	r_m_2_hitman_1_weapon_6 
1155 	COUNTER			EXEC 1156	0	r_m_2_hitman_1_weapon_7 
1156 	COUNTER			EXEC 1157	0	r_m_2_hitman_1_weapon_8 
1157 	COUNTER			EXEC 1158	0	r_m_2_targetped_dead 
1158 	COUNTER			EXEC 1159	0	r_m_2_hitmen_created 
1159 	COUNTER			EXEC 1160	0	r_m_2_steel_brief 
1160 	COUNTER			EXEC 1161	0	r_m_2_steel_brief_1 
1161 	COUNTER			EXEC 1162	0	r_m_2_steel_brief_2 
1162 	COUNTER			EXEC 1163	0	r_m_2_steel_brief_3 
1163 	COUNTER			EXEC 1164	0	r_m_2_steel_brief_4 
1164 	COUNTER			EXEC 1165	0	r_m_2_steel_brief_5 
1165 	COUNTER			EXEC 1166	0	r_m_2_steel_brief_6 
1166 	COUNTER			EXEC 1167	0	r_m_2_steel_brief_7 
1167 	COUNTER			EXEC 1168	0	r_m_2_steel_brief_8 
1168 	COUNTER			EXEC 1169	0	r_m_2_laugh_brief 
1169 	OBJ_DEC			EXEC 1170	(0,0,0)	0	0	
1170 	OBJ_DEC			EXEC 1171	(0,0,0)	0	0	
1171 	SOUND				 1173	2716, 19984624, 84899328, 
1173 	FUNCTION		EXEC 1174		russ_med_phone2_m1: 
1174 	SET COUNTER INT		 1175	flag_failed_russ_med_phone2_m1	0 
1175 	DISPLAY MESSAGE		 1176	3857 
1176 	SET COUNTER INT		 1177	flag_on_mission	1 
1177 	SET COUNTER INT		 1178	flag_on_russ_mission	1 
1178 	DISPLAY BRIEF		 1179	3600 
1179 	CREATE_CHAR3D		 1180	(14057472,7307264,131072)	90	9	
1180 	SET CHAR OBJ		 1181	r_m_2_hitman_1	19 shaft	
1181 	SET THREAT REACT	 1182	r_m_2_hitman_1	0 
1182 	SET THREATSEARCH	 1183	r_m_2_hitman_1	6 
1183 	GIVE WEAPON			 1184	r_m_2_hitman_1	0 
1184 	ADD CHAR TO GANG	 1185	r_m_2_hitman_1, krisgang	
1185 	SET FAV CAR			 1186	r_m_2_hitman_1	86 
1186 	SET COUNTER INT		 1187	r_m_2_hitman_1_alive	1 
1187 	CREATE_CHAR3D		 1188	(13991936,8486912,131072)	90	9	
1188 	SET CHAR OBJ		 1189	r_m_2_hitman_2	19 shaft	
1189 	SET THREAT REACT	 1190	r_m_2_hitman_2	0 
1190 	SET THREATSEARCH	 1191	r_m_2_hitman_2	6 
1191 	GIVE WEAPON			 1192	r_m_2_hitman_2	6 
1192 	ADD CHAR TO GANG	 1193	r_m_2_hitman_2, krisgang	
1193 	SET FAV CAR			 1194	r_m_2_hitman_2	86 
1194 	SET COUNTER INT		 1195	r_m_2_hitman_2_alive	1 
1195 	CREATE_OBJ2D		 1196	(12943360,1015808,131072)	0	208	20 
1196 	CREATE_OBJ2D		 1197	(13008896,1015808,131072)	0	201	15 
1197 	FORCE CLEANUP		 1198	r_m_2_powerup_1	
1198 	FORCE CLEANUP		 1199	r_m_2_powerup_2	
1199 	WORD < INT		EXEC 1453	r_m_2_killed_hitmen	8	
1200 	WORD ==INT		EXEC 1202	r_m_2_hitman_1_alive	1	
1201 	HAS CHAR DIED?	EXEC 1207	r_m_2_hitman_1	
1202 	IF_JUMP			EXEC 1201	1207	FALSE 
1203 	REMOVE ARROW	EXEC 1204	arrow_3	
1204 	INCREMENT		EXEC 1205	r_m_2_killed_hitmen 
1205 	SET COUNTER INT	EXEC 1208	r_m_2_hitman_1_alive	0 
1207 	IF_JUMP			EXEC 1203	1208	FALSE 
1208 	WORD ==INT		EXEC 1210	r_m_2_hitman_1_alive	0	
1209 	WORD < INT		EXEC 1212	r_m_2_killed_hitmen	8	
1210 	IF_JUMP			EXEC 1209	1277	FALSE 
1211 	WORD < INT		EXEC 1277	r_m_2_hitmen_created	6	
1212 	IF_JUMP			EXEC 1211	1277	FALSE 
1213 	CREATE_CHAR3D	EXEC 1214	(14057472,7307264,131072)	90	9	
1214 	SET CHAR OBJ	EXEC 1215	r_m_2_hitman_1	19 shaft	
1215 	SET THREAT REACTEXEC 1216	r_m_2_hitman_1	0 
1216 	SET THREATSEARCHEXEC 1217	r_m_2_hitman_1	6 
1217 	ADD CHAR TO GANGEXEC 1218	r_m_2_hitman_1, krisgang	
1218 	SET FAV CAR		EXEC 1219	r_m_2_hitman_1	86 
1219 	INCREMENT		EXEC 1220	r_m_2_hitmen_created 
1220 	WORD ==INT		EXEC 1222	r_m_2_killed_hitmen	1	
1221 	WORD ==INT		EXEC 1227	r_m_2_hitman_1_weapon_1	0	
1222 	IF_JUMP			EXEC 1221	1227	FALSE 
1223 	GIVE WEAPON		EXEC 1224	r_m_2_hitman_1	6 
1224 	SET COUNTER INT	EXEC 1225	r_m_2_hitman_1_weapon_1	1 
1225 	SET COUNTER INT	EXEC 1228	r_m_2_hitman_1_alive	1 
1227 	IF_JUMP			EXEC 1223	1228	FALSE 
1228 	WORD ==INT		EXEC 1230	r_m_2_killed_hitmen	2	
1229 	WORD ==INT		EXEC 1235	r_m_2_hitman_1_weapon_2	0	
1230 	IF_JUMP			EXEC 1229	1235	FALSE 
1231 	GIVE WEAPON		EXEC 1232	r_m_2_hitman_1	0 
1232 	SET COUNTER INT	EXEC 1233	r_m_2_hitman_1_weapon_2	1 
1233 	SET COUNTER INT	EXEC 1236	r_m_2_hitman_1_alive	1 
1235 	IF_JUMP			EXEC 1231	1236	FALSE 
1236 	WORD ==INT		EXEC 1238	r_m_2_killed_hitmen	3	
1237 	WORD ==INT		EXEC 1243	r_m_2_hitman_1_weapon_3	0	
1238 	IF_JUMP			EXEC 1237	1243	FALSE 
1239 	GIVE WEAPON		EXEC 1240	r_m_2_hitman_1	5 
1240 	SET COUNTER INT	EXEC 1241	r_m_2_hitman_1_weapon_3	1 
1241 	SET COUNTER INT	EXEC 1244	r_m_2_hitman_1_alive	1 
1243 	IF_JUMP			EXEC 1239	1244	FALSE 
1244 	WORD ==INT		EXEC 1246	r_m_2_killed_hitmen	4	
1245 	WORD ==INT		EXEC 1251	r_m_2_hitman_1_weapon_4	0	
1246 	IF_JUMP			EXEC 1245	1251	FALSE 
1247 	GIVE WEAPON		EXEC 1248	r_m_2_hitman_1	0 
1248 	SET COUNTER INT	EXEC 1249	r_m_2_hitman_1_weapon_4	1 
1249 	SET COUNTER INT	EXEC 1252	r_m_2_hitman_1_alive	1 
1251 	IF_JUMP			EXEC 1247	1252	FALSE 
1252 	WORD ==INT		EXEC 1254	r_m_2_killed_hitmen	5	
1253 	WORD ==INT		EXEC 1259	r_m_2_hitman_1_weapon_5	0	
1254 	IF_JUMP			EXEC 1253	1259	FALSE 
1255 	GIVE WEAPON		EXEC 1256	r_m_2_hitman_1	4 
1256 	SET COUNTER INT	EXEC 1257	r_m_2_hitman_1_weapon_5	1 
1257 	SET COUNTER INT	EXEC 1260	r_m_2_hitman_1_alive	1 
1259 	IF_JUMP			EXEC 1255	1260	FALSE 
1260 	WORD ==INT		EXEC 1262	r_m_2_killed_hitmen	6	
1261 	WORD ==INT		EXEC 1267	r_m_2_hitman_1_weapon_6	0	
1262 	IF_JUMP			EXEC 1261	1267	FALSE 
1263 	GIVE WEAPON		EXEC 1264	r_m_2_hitman_1	0 
1264 	SET COUNTER INT	EXEC 1265	r_m_2_hitman_1_weapon_6	1 
1265 	SET COUNTER INT	EXEC 1268	r_m_2_hitman_1_alive	1 
1267 	IF_JUMP			EXEC 1263	1268	FALSE 
1268 	WORD ==INT		EXEC 1270	r_m_2_killed_hitmen	7	
1269 	WORD ==INT		EXEC 1275	r_m_2_hitman_1_weapon_7	0	
1270 	IF_JUMP			EXEC 1269	1275	FALSE 
1271 	GIVE WEAPON		EXEC 1272	r_m_2_hitman_1	9 
1272 	SET COUNTER INT	EXEC 1273	r_m_2_hitman_1_weapon_7	1 
1273 	SET COUNTER INT	EXEC 1278	r_m_2_hitman_1_alive	1 
1275 	IF_JUMP			EXEC 1271	1278	FALSE 
1277 	IF_JUMP			EXEC 1213	1278	FALSE 
1278 	WORD ==INT		EXEC 1280	r_m_2_hitman_2_alive	1	
1279 	HAS CHAR DIED?	EXEC 1285	r_m_2_hitman_2	
1280 	IF_JUMP			EXEC 1279	1285	FALSE 
1281 	REMOVE ARROW	EXEC 1282	arrow_2	
1282 	INCREMENT		EXEC 1283	r_m_2_killed_hitmen 
1283 	SET COUNTER INT	EXEC 1286	r_m_2_hitman_2_alive	0 
1285 	IF_JUMP			EXEC 1281	1286	FALSE 
1286 	WORD ==INT		EXEC 1288	r_m_2_hitman_2_alive	0	
1287 	WORD < INT		EXEC 1290	r_m_2_killed_hitmen	8	
1288 	IF_JUMP			EXEC 1287	1355	FALSE 
1289 	WORD < INT		EXEC 1355	r_m_2_hitmen_created	6	
1290 	IF_JUMP			EXEC 1289	1355	FALSE 
1291 	CREATE_CHAR3D	EXEC 1292	(13991936,8486912,131072)	90	9	
1292 	SET CHAR OBJ	EXEC 1293	r_m_2_hitman_2	19 shaft	
1293 	SET THREAT REACTEXEC 1294	r_m_2_hitman_2	0 
1294 	SET THREATSEARCHEXEC 1295	r_m_2_hitman_2	6 
1295 	ADD CHAR TO GANGEXEC 1296	r_m_2_hitman_2, krisgang	
1296 	SET FAV CAR		EXEC 1297	r_m_2_hitman_2	86 
1297 	INCREMENT		EXEC 1298	r_m_2_hitmen_created 
1298 	WORD ==INT		EXEC 1300	r_m_2_killed_hitmen	1	
1299 	WORD ==INT		EXEC 1305	r_m_2_hitman_1_weapon_1	0	
1300 	IF_JUMP			EXEC 1299	1305	FALSE 
1301 	GIVE WEAPON		EXEC 1302	r_m_2_hitman_2	6 
1302 	SET COUNTER INT	EXEC 1303	r_m_2_hitman_1_weapon_1	1 
1303 	SET COUNTER INT	EXEC 1306	r_m_2_hitman_2_alive	1 
1305 	IF_JUMP			EXEC 1301	1306	FALSE 
1306 	WORD ==INT		EXEC 1308	r_m_2_killed_hitmen	2	
1307 	WORD ==INT		EXEC 1313	r_m_2_hitman_1_weapon_2	0	
1308 	IF_JUMP			EXEC 1307	1313	FALSE 
1309 	GIVE WEAPON		EXEC 1310	r_m_2_hitman_2	0 
1310 	SET COUNTER INT	EXEC 1311	r_m_2_hitman_1_weapon_2	1 
1311 	SET COUNTER INT	EXEC 1314	r_m_2_hitman_2_alive	1 
1313 	IF_JUMP			EXEC 1309	1314	FALSE 
1314 	WORD ==INT		EXEC 1316	r_m_2_killed_hitmen	3	
1315 	WORD ==INT		EXEC 1321	r_m_2_hitman_1_weapon_3	0	
1316 	IF_JUMP			EXEC 1315	1321	FALSE 
1317 	GIVE WEAPON		EXEC 1318	r_m_2_hitman_2	5 
1318 	SET COUNTER INT	EXEC 1319	r_m_2_hitman_1_weapon_3	1 
1319 	SET COUNTER INT	EXEC 1322	r_m_2_hitman_2_alive	1 
1321 	IF_JUMP			EXEC 1317	1322	FALSE 
1322 	WORD ==INT		EXEC 1324	r_m_2_killed_hitmen	4	
1323 	WORD ==INT		EXEC 1329	r_m_2_hitman_1_weapon_4	0	
1324 	IF_JUMP			EXEC 1323	1329	FALSE 
1325 	GIVE WEAPON		EXEC 1326	r_m_2_hitman_2	0 
1326 	SET COUNTER INT	EXEC 1327	r_m_2_hitman_1_weapon_4	1 
1327 	SET COUNTER INT	EXEC 1330	r_m_2_hitman_2_alive	1 
1329 	IF_JUMP			EXEC 1325	1330	FALSE 
1330 	WORD ==INT		EXEC 1332	r_m_2_killed_hitmen	5	
1331 	WORD ==INT		EXEC 1337	r_m_2_hitman_1_weapon_5	0	
1332 	IF_JUMP			EXEC 1331	1337	FALSE 
1333 	GIVE WEAPON		EXEC 1334	r_m_2_hitman_2	4 
1334 	SET COUNTER INT	EXEC 1335	r_m_2_hitman_1_weapon_5	1 
1335 	SET COUNTER INT	EXEC 1338	r_m_2_hitman_2_alive	1 
1337 	IF_JUMP			EXEC 1333	1338	FALSE 
1338 	WORD ==INT		EXEC 1340	r_m_2_killed_hitmen	6	
1339 	WORD ==INT		EXEC 1345	r_m_2_hitman_1_weapon_6	0	
1340 	IF_JUMP			EXEC 1339	1345	FALSE 
1341 	GIVE WEAPON		EXEC 1342	r_m_2_hitman_2	0 
1342 	SET COUNTER INT	EXEC 1343	r_m_2_hitman_1_weapon_6	1 
1343 	SET COUNTER INT	EXEC 1346	r_m_2_hitman_2_alive	1 
1345 	IF_JUMP			EXEC 1341	1346	FALSE 
1346 	WORD ==INT		EXEC 1348	r_m_2_killed_hitmen	7	
1347 	WORD ==INT		EXEC 1353	r_m_2_hitman_1_weapon_7	0	
1348 	IF_JUMP			EXEC 1347	1353	FALSE 
1349 	GIVE WEAPON		EXEC 1350	r_m_2_hitman_2	9 
1350 	SET COUNTER INT	EXEC 1351	r_m_2_hitman_1_weapon_7	1 
1351 	SET COUNTER INT	EXEC 1356	r_m_2_hitman_2_alive	1 
1353 	IF_JUMP			EXEC 1349	1356	FALSE 
1355 	IF_JUMP			EXEC 1291	1356	FALSE 
1356 	WORD ==INT		EXEC 1379	r_m_2_hitman_1_alive	1	
1357 	ONSCREEN ACCUR	EXEC 1358	r_m_2_hitman_1	
1358 	NOT				EXEC 1360	
1359 	WORD ==INT		EXEC 1365	r_m_2_hitman_1_onscreen	1	
1360 	IF_JUMP			EXEC 1359	1365	FALSE 
1361 	SET COUNTER INT	EXEC 1362	r_m_2_hitman_1_onscreen	0 
1362 	REMOVE ARROW	EXEC 1363	arrow_3	
1363 	CHAR DRIVE SPEEDEXEC 1366	
1365 	IF_JUMP			EXEC 1361	1366	FALSE 
1366 	ONSCREEN ACCUR	EXEC 1368	r_m_2_hitman_1	
1367 	WORD ==INT		EXEC 1377	r_m_2_hitman_1_onscreen	0	
1368 	IF_JUMP			EXEC 1367	1377	FALSE 
1369 	SET COUNTER INT	EXEC 1370	r_m_2_hitman_1_onscreen	1 
1370 	POINT_ARROW_AT	EXEC 1371	r_m_2_hitman_1 
1371 	IS CHAR IN ANY CEXEC 1375	shaft	
1372 	CHAR DRIVE SPEEDEXEC 1380	
1373 	CHAR DRIVE SPEEDEXEC 1380	
1375 	IF_JUMP			EXEC 1372	1373	FALSE 
1377 	IF_JUMP			EXEC 1369	1380	FALSE 
1379 	IF_JUMP			EXEC 1357	1380	FALSE 
1380 	WORD ==INT		EXEC 1403	r_m_2_hitman_2_alive	1	
1381 	ONSCREEN ACCUR	EXEC 1382	r_m_2_hitman_2	
1382 	NOT				EXEC 1384	
1383 	WORD ==INT		EXEC 1389	r_m_2_hitman_2_onscreen	1	
1384 	IF_JUMP			EXEC 1383	1389	FALSE 
1385 	SET COUNTER INT	EXEC 1386	r_m_2_hitman_2_onscreen	0 
1386 	REMOVE ARROW	EXEC 1387	arrow_2	
1387 	CHAR DRIVE SPEEDEXEC 1390	
1389 	IF_JUMP			EXEC 1385	1390	FALSE 
1390 	ONSCREEN ACCUR	EXEC 1392	r_m_2_hitman_2	
1391 	WORD ==INT		EXEC 1401	r_m_2_hitman_2_onscreen	0	
1392 	IF_JUMP			EXEC 1391	1401	FALSE 
1393 	SET COUNTER INT	EXEC 1394	r_m_2_hitman_2_onscreen	1 
1394 	POINT_ARROW_AT	EXEC 1395	r_m_2_hitman_2 
1395 	IS CHAR IN ANY CEXEC 1399	shaft	
1396 	CHAR DRIVE SPEEDEXEC 1404	
1397 	CHAR DRIVE SPEEDEXEC 1404	
1399 	IF_JUMP			EXEC 1396	1397	FALSE 
1401 	IF_JUMP			EXEC 1393	1404	FALSE 
1403 	IF_JUMP			EXEC 1381	1404	FALSE 
1404 	WORD ==INT		EXEC 1406	r_m_2_killed_hitmen	1	
1405 	WORD ==INT		EXEC 1410	r_m_2_brief_1_displayed	0	
1406 	IF_JUMP			EXEC 1405	1410	FALSE 
1407 	DISPLAY BRIEF	EXEC 1408	3601 
1408 	SET COUNTER INT	EXEC 1411	r_m_2_brief_1_displayed	1 
1410 	IF_JUMP			EXEC 1407	1411	FALSE 
1411 	WORD ==INT		EXEC 1413	r_m_2_killed_hitmen	2	
1412 	WORD ==INT		EXEC 1417	r_m_2_brief_2_displayed	0	
1413 	IF_JUMP			EXEC 1412	1417	FALSE 
1414 	DISPLAY BRIEF	EXEC 1415	3602 
1415 	SET COUNTER INT	EXEC 1418	r_m_2_brief_2_displayed	1 
1417 	IF_JUMP			EXEC 1414	1418	FALSE 
1418 	WORD ==INT		EXEC 1420	r_m_2_killed_hitmen	3	
1419 	WORD ==INT		EXEC 1424	r_m_2_brief_3_displayed	0	
1420 	IF_JUMP			EXEC 1419	1424	FALSE 
1421 	DISPLAY BRIEF	EXEC 1422	3603 
1422 	SET COUNTER INT	EXEC 1425	r_m_2_brief_3_displayed	1 
1424 	IF_JUMP			EXEC 1421	1425	FALSE 
1425 	WORD ==INT		EXEC 1427	r_m_2_killed_hitmen	4	
1426 	WORD ==INT		EXEC 1431	r_m_2_brief_4_displayed	0	
1427 	IF_JUMP			EXEC 1426	1431	FALSE 
1428 	DISPLAY BRIEF	EXEC 1429	3604 
1429 	SET COUNTER INT	EXEC 1432	r_m_2_brief_4_displayed	1 
1431 	IF_JUMP			EXEC 1428	1432	FALSE 
1432 	WORD ==INT		EXEC 1434	r_m_2_killed_hitmen	5	
1433 	WORD ==INT		EXEC 1438	r_m_2_brief_5_displayed	0	
1434 	IF_JUMP			EXEC 1433	1438	FALSE 
1435 	DISPLAY BRIEF	EXEC 1436	3605 
1436 	SET COUNTER INT	EXEC 1439	r_m_2_brief_5_displayed	1 
1438 	IF_JUMP			EXEC 1435	1439	FALSE 
1439 	WORD ==INT		EXEC 1441	r_m_2_killed_hitmen	6	
1440 	WORD ==INT		EXEC 1445	r_m_2_brief_6_displayed	0	
1441 	IF_JUMP			EXEC 1440	1445	FALSE 
1442 	DISPLAY BRIEF	EXEC 1443	3606 
1443 	SET COUNTER INT	EXEC 1446	r_m_2_brief_6_displayed	1 
1445 	IF_JUMP			EXEC 1442	1446	FALSE 
1446 	WORD ==INT		EXEC 1448	r_m_2_killed_hitmen	7	
1447 	WORD ==INT		EXEC 1452	r_m_2_brief_7_displayed	0	
1448 	IF_JUMP			EXEC 1447	1452	FALSE 
1449 	DISPLAY BRIEF	EXEC 1450	3607 
1450 	SET COUNTER INT	EXEC 1456	r_m_2_brief_7_displayed	1 
1452 	IF_JUMP			EXEC 1449	1456	FALSE 
1453 	IF_JUMP				 1200	1457	FALSE 
1456 	GOTO			EXEC 1199	
1457 	DISPLAY BRIEF		 1458	3609 
1458 	LOC CHAR ANY	EXEC 1460	shaft (13795328,9306112,131072)(720896,786432)
1459 	DO NOWT			EXEC 1463	
1460 	IF_JUMP				 1459	1464	FALSE 
1463 	GOTO			EXEC 1458	
1464 	ADD SCORE			 1465	shaft	5000 
1465 	DISPLAY BRIEF		 1466	3610 
1466 	CREATE GANG CAR		 1467	(13795328,9306112,131072)	86	180	
1467 	CAR BULLETPROOF		 1468	r_m_2_targetcar	1 
1468 	CAR FLAMEPROOF		 1469	r_m_2_targetcar	1 
1469 	CAR ROCKETPROOF		 1470	r_m_2_targetcar	1 
1470 	CREATE_CHAR3D		 1471	(13860864,9240576,131072)	145	9	
1471 	SET THREATSEARCH	 1472	r_m_2_bodyguard_1	6 
1472 	SET THREAT REACT	 1473	r_m_2_bodyguard_1	2 
1473 	GIVE WEAPON			 1474	r_m_2_bodyguard_1	4 
1474 	ADD CHAR TO GANG	 1475	r_m_2_bodyguard_1, krisgang	
1475 	SET CHAR OBJ		 1476	r_m_2_bodyguard_1	26 
1476 	CREATE_CHAR3D		 1477	(13729792,9207808,131072)	90	9	
1477 	SET THREATSEARCH	 1478	r_m_2_bodyguard_2	6 
1478 	SET THREAT REACT	 1479	r_m_2_bodyguard_2	2 
1479 	GIVE WEAPON			 1480	r_m_2_bodyguard_2	4 
1480 	ADD CHAR TO GANG	 1481	r_m_2_bodyguard_2, krisgang	
1481 	SET CHAR OBJ		 1482	r_m_2_bodyguard_2	26 
1482 	CREATE_CHAR3D		 1483	(13729792,9338880,131072)	315	9	
1483 	SET THREATSEARCH	 1484	r_m_2_bodyguard_3	6 
1484 	SET THREAT REACT	 1485	r_m_2_bodyguard_3	2 
1485 	GIVE WEAPON			 1486	r_m_2_bodyguard_3	4 
1486 	ADD CHAR TO GANG	 1487	r_m_2_bodyguard_3, krisgang	
1487 	SET CHAR OBJ		 1488	r_m_2_bodyguard_3	26 
1488 	CREATE_CHAR3D		 1489	(13860864,9404416,131072)	290	9	
1489 	SET THREATSEARCH	 1490	r_m_2_bodyguard_4	6 
1490 	SET THREAT REACT	 1491	r_m_2_bodyguard_4	2 
1491 	GIVE WEAPON			 1492	r_m_2_bodyguard_4	4 
1492 	ADD CHAR TO GANG	 1493	r_m_2_bodyguard_4, krisgang	
1493 	SET CHAR OBJ		 1494	r_m_2_bodyguard_4	26 
1494 	CREATE_CHAR3D		 1495	(13860864,9306112,131072)	90	9	
1495 	SET CHAR OBJ		 1496	r_m_2_targetped	35 r_m_2_targetcar	
1496 	POINT_ARROW_AT		 1497	r_m_2_targetcar 
1497 	WORD ==INT		EXEC 1637	r_m_2_targetped_dead	0	
1498 	IS CHAR OBJ	PASSEXEC 1501	r_m_2_targetped	
1499 	CHANGE CAR LOCK	EXEC 1502	r_m_2_targetcar	1 
1501 	IF_JUMP			EXEC 1499	1502	FALSE 
1502 	IS CAR WRECKED?	EXEC 1524	r_m_2_targetcar	
1503 	WORD ==INT		EXEC 1506	r_m_2_laugh_brief	1	
1504 	DELETE ITEM		EXEC 1507	r_m_2_laugh	
1506 	IF_JUMP			EXEC 1504	1507	FALSE 
1507 	CLEAR BRIEFS	EXEC 1508	
1508 	DISPLAY BRIEF	EXEC 1509	3611 
1509 	SET COUNTER INT	EXEC 1510	r_m_2_targetped_dead	1 
1510 	SET COUNTER INT	EXEC 1511	flag_passed_russ_med_phone2_m1	1 
1511 	INCREMENT		EXEC 1512	counter_all_missions_passed 
1512 	DISPLAY MESSAGE	EXEC 1513	3100 
1513 	ADD SCORE		EXEC 1514	shaft	60000 
1514 	ADD MULTIPLIER	EXEC 1515	shaft	1 
1515 	CHANGE GANG RESPEXEC 1516	russgang	1 shaft	
1516 	CLEAR WANTED LEVEXEC 1517	shaft	
1517 	WORD ==INT		EXEC 1521	flag_passed_russ_med_phone1_2_m3	1	
1518 	SET PHONE DEAD	EXEC 1519	ph_russ_med_phone2	
1519 	DISABLE THREAD	EXEC 1522	thr_russ_med_phone2_m1	
1521 	IF_JUMP			EXEC 1518	1522	FALSE 
1522 	RETURN			EXEC 1525	
1524 	IF_JUMP			EXEC 1503	1525	FALSE 
1525 	WEAP HIT CAR?	EXEC 1527	r_m_2_targetcar	4 
1526 	WORD ==INT		EXEC 1538	r_m_2_steel_brief_1	0	
1527 	IF_JUMP			EXEC 1526	1538	FALSE 
1528 	DISPLAY BRIEFNOWEXEC 1529	3612 
1529 	INCREMENT		EXEC 1530	r_m_2_steel_brief 
1530 	SET COUNTER INT	EXEC 1531	r_m_2_steel_brief_1	1 
1531 	WORD ==INT		EXEC 1536	r_m_2_laugh_brief	0	
1532 	CREATE SOUND	EXEC 1533	13795328, 9306112, 393216, 
1533 	FORCE CLEANUP	EXEC 1534	r_m_2_laugh	
1534 	SET COUNTER INT	EXEC 1539	r_m_2_laugh_brief	1 
1536 	IF_JUMP			EXEC 1532	1539	FALSE 
1538 	IF_JUMP			EXEC 1528	1539	FALSE 
1539 	WEAP HIT CAR?	EXEC 1541	r_m_2_targetcar	11 
1540 	WORD ==INT		EXEC 1552	r_m_2_steel_brief_2	0	
1541 	IF_JUMP			EXEC 1540	1552	FALSE 
1542 	DISPLAY BRIEFNOWEXEC 1543	3612 
1543 	INCREMENT		EXEC 1544	r_m_2_steel_brief 
1544 	SET COUNTER INT	EXEC 1545	r_m_2_steel_brief_2	1 
1545 	WORD ==INT		EXEC 1550	r_m_2_laugh_brief	0	
1546 	CREATE SOUND	EXEC 1547	13795328, 9306112, 393216, 
1547 	FORCE CLEANUP	EXEC 1548	r_m_2_laugh	
1548 	SET COUNTER INT	EXEC 1553	r_m_2_laugh_brief	1 
1550 	IF_JUMP			EXEC 1546	1553	FALSE 
1552 	IF_JUMP			EXEC 1542	1553	FALSE 
1553 	WEAP HIT CAR?	EXEC 1555	r_m_2_targetcar	14 
1554 	WORD ==INT		EXEC 1566	r_m_2_steel_brief_3	0	
1555 	IF_JUMP			EXEC 1554	1566	FALSE 
1556 	DISPLAY BRIEFNOWEXEC 1557	3612 
1557 	INCREMENT		EXEC 1558	r_m_2_steel_brief 
1558 	SET COUNTER INT	EXEC 1559	r_m_2_steel_brief_3	1 
1559 	WORD ==INT		EXEC 1564	r_m_2_laugh_brief	0	
1560 	CREATE SOUND	EXEC 1561	13795328, 9306112, 393216, 
1561 	FORCE CLEANUP	EXEC 1562	r_m_2_laugh	
1562 	SET COUNTER INT	EXEC 1567	r_m_2_laugh_brief	1 
1564 	IF_JUMP			EXEC 1560	1567	FALSE 
1566 	IF_JUMP			EXEC 1556	1567	FALSE 
1567 	WEAP HIT CAR?	EXEC 1569	r_m_2_targetcar	15 
1568 	WORD ==INT		EXEC 1580	r_m_2_steel_brief_4	0	
1569 	IF_JUMP			EXEC 1568	1580	FALSE 
1570 	DISPLAY BRIEFNOWEXEC 1571	3612 
1571 	INCREMENT		EXEC 1572	r_m_2_steel_brief 
1572 	SET COUNTER INT	EXEC 1573	r_m_2_steel_brief_4	1 
1573 	WORD ==INT		EXEC 1578	r_m_2_laugh_brief	0	
1574 	CREATE SOUND	EXEC 1575	13795328, 9306112, 393216, 
1575 	FORCE CLEANUP	EXEC 1576	r_m_2_laugh	
1576 	SET COUNTER INT	EXEC 1581	r_m_2_laugh_brief	1 
1578 	IF_JUMP			EXEC 1574	1581	FALSE 
1580 	IF_JUMP			EXEC 1570	1581	FALSE 
1581 	WEAP HIT CAR?	EXEC 1583	r_m_2_targetcar	16 
1582 	WORD ==INT		EXEC 1594	r_m_2_steel_brief_5	0	
1583 	IF_JUMP			EXEC 1582	1594	FALSE 
1584 	DISPLAY BRIEFNOWEXEC 1585	3612 
1585 	INCREMENT		EXEC 1586	r_m_2_steel_brief 
1586 	SET COUNTER INT	EXEC 1587	r_m_2_steel_brief_5	1 
1587 	WORD ==INT		EXEC 1592	r_m_2_laugh_brief	0	
1588 	CREATE SOUND	EXEC 1589	13795328, 9306112, 393216, 
1589 	FORCE CLEANUP	EXEC 1590	r_m_2_laugh	
1590 	SET COUNTER INT	EXEC 1595	r_m_2_laugh_brief	1 
1592 	IF_JUMP			EXEC 1588	1595	FALSE 
1594 	IF_JUMP			EXEC 1584	1595	FALSE 
1595 	WEAP HIT CAR?	EXEC 1597	r_m_2_targetcar	17 
1596 	WORD ==INT		EXEC 1608	r_m_2_steel_brief_6	0	
1597 	IF_JUMP			EXEC 1596	1608	FALSE 
1598 	DISPLAY BRIEFNOWEXEC 1599	3612 
1599 	INCREMENT		EXEC 1600	r_m_2_steel_brief 
1600 	SET COUNTER INT	EXEC 1601	r_m_2_steel_brief_6	1 
1601 	WORD ==INT		EXEC 1606	r_m_2_laugh_brief	0	
1602 	CREATE SOUND	EXEC 1603	13795328, 9306112, 393216, 
1603 	FORCE CLEANUP	EXEC 1604	r_m_2_laugh	
1604 	SET COUNTER INT	EXEC 1609	r_m_2_laugh_brief	1 
1606 	IF_JUMP			EXEC 1602	1609	FALSE 
1608 	IF_JUMP			EXEC 1598	1609	FALSE 
1609 	WEAP HIT CAR?	EXEC 1611	r_m_2_targetcar	18 
1610 	WORD ==INT		EXEC 1622	r_m_2_steel_brief_7	0	
1611 	IF_JUMP			EXEC 1610	1622	FALSE 
1612 	DISPLAY BRIEFNOWEXEC 1613	3612 
1613 	INCREMENT		EXEC 1614	r_m_2_steel_brief 
1614 	SET COUNTER INT	EXEC 1615	r_m_2_steel_brief_7	1 
1615 	WORD ==INT		EXEC 1620	r_m_2_laugh_brief	0	
1616 	CREATE SOUND	EXEC 1617	13795328, 9306112, 393216, 
1617 	FORCE CLEANUP	EXEC 1618	r_m_2_laugh	
1618 	SET COUNTER INT	EXEC 1623	r_m_2_laugh_brief	1 
1620 	IF_JUMP			EXEC 1616	1623	FALSE 
1622 	IF_JUMP			EXEC 1612	1623	FALSE 
1623 	WEAP HIT CAR?	EXEC 1625	r_m_2_targetcar	19 
1624 	WORD ==INT		EXEC 1636	r_m_2_steel_brief_8	0	
1625 	IF_JUMP			EXEC 1624	1636	FALSE 
1626 	DISPLAY BRIEFNOWEXEC 1627	3612 
1627 	INCREMENT		EXEC 1628	r_m_2_steel_brief 
1628 	SET COUNTER INT	EXEC 1629	r_m_2_steel_brief_8	1 
1629 	WORD ==INT		EXEC 1634	r_m_2_laugh_brief	0	
1630 	CREATE SOUND	EXEC 1631	13795328, 9306112, 393216, 
1631 	FORCE CLEANUP	EXEC 1632	r_m_2_laugh	
1632 	SET COUNTER INT	EXEC 1640	r_m_2_laugh_brief	1 
1634 	IF_JUMP			EXEC 1630	1640	FALSE 
1636 	IF_JUMP			EXEC 1626	1640	FALSE 
1637 	IF_JUMP				 1498	1641	FALSE 
1640 	GOTO			EXEC 1497	
1641 	FUNCTION		EXEC 1642		clean_up_russ_med_phone2_m1: 
1642 	REMOVE ARROW		 1643	arrow	
1643 	REMOVE ARROW		 1644	arrow_2	
1644 	REMOVE ARROW		 1645	arrow_3	
1645 	REMOVE ARROW		 1646	arrow_4	
1646 	WORD ==INT			 1655	flag_passed_russ_med_phone2_m1	1	
1647 	INCREMENT			 1648	flag_russ_missions_passed 
1648 	INCREMENT			 1649	flag_all_missions_passed 
1649 	WORD ==INT			 1653	flag_russ_missions_passed	7	
1650 	DISPLAY BRIEF		 1651	3673 
1651 	DISPLAY MESSAGE		 1656	3672 
1653 	IF_JUMP				 1650	1656	FALSE 
1655 	IF_JUMP				 1647	1656	FALSE 
1656 	WORD ==INT			 1662	flag_failed_russ_med_phone2_m1	1	
1657 	INCREMENT			 1658	flag_russ_missions_failed 
1658 	INCREMENT			 1659	flag_all_missions_failed 
1659 	CHANGE GANG RESP	 1660	russgang	-1 shaft	
1660 	CLEAR WANTED LEV	 1663	shaft	
1662 	IF_JUMP				 1657	1663	FALSE 
1663 	CHECK DEATHARR		 1669	
1664 	INCREMENT			 1665	flag_russ_missions_failed 
1665 	INCREMENT			 1666	flag_all_missions_failed 
1666 	CHANGE GANG RESP	 1667	russgang	-1 shaft	
1667 	CLEAR WANTED LEV	 1670	shaft	
1669 	IF_JUMP				 1664	1670	FALSE 
1670 	FINISH MISSION		 1671	
1671 	SET COUNTER INT		 1672	flag_on_mission	0 
1672 	SET COUNTER INT		 1673	flag_on_russ_mission	0 
1673 	RETURN			EXEC 1674	
1674 	MISSIONSTART		 1675	
1675 	GOSUB				 1676	36 
1676 	GOSUB				 1677	8 
1677 	MISSIONEND			 -1	
