Downtown Coop Missions - version 1.0.0

All Downtown singleplayer missions but multiplayer.

Player 1 is always the only who trigger mission objectives (with few
exceptions), but in some missions the enemy will react with the presence
of the player 2.

When Player 1 is in a car, he can press horn to invite player 2 to enter
his car as a passenger.

The player 2 cannot stay in player 1 mission car if it will be parked 
at some garage, otherwise the game will crash. So, if you are player 2
just get out of the car before it parks. I've modified the missions in
which there is a car to park, so they will obligate player 2 to exit the
car if needed. It's a preventive measure, so nobody will crash the game
unless they intentionally want to.

As to gang respect, all missions of all phones works similar to
singleplayer. Only Player 1 can answer phones and trigger those missions.
If the Player 2 does not have respect enough, the script will automatically
increase the Player 2 gang respect until he's able to launch the mission
simultaneously with the Player 1. Therefore the game will not desync.

If player 2 dies or get busted while a mission is running, the mission
will not fail for both players. But if player 1 dies, both players will
fail the mission.

If the player 1 reaches 1 million of score, he can finish the game arriving
at the church, as the singleplayer do. In this case the game will finish only
if the player 2 is also at the church, so they will end the game together.

OBS: Player 2, please do not stay in the same place of a scripted car spawn
when it spawns, because you will be insta-killed and then the game will
crash.
Example: the schmidt car that spawns when answering the tutorial phone.


Recommended multiplayer settings:

- Game speed: Normal, because in GTA2 v11.44 the normal speed runs at 30 FPS
and all missions timers are adjusted to work with 30 FPS (like singleplayer)

- Cops enabled, because many missions works with cops

- Game mode: Frag mode, frags to win: more than 10. Setting a high frag
will ensure that the game will not finish by chance.

- Time limit: zero (i.e. no time limit)

Enjoy.

- Valps


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Installation & use:

1 - Drag all files and the folder "multi_wil" into "GTA2\data\" .
2 - Start multiplayer using Game Hunter, GTA2 Manager in Network tab, or
    use the splitscreen mod version 0.3.2.
3 - Select the map "Downtown Coop Missions vX.X.X" and play it.

Splitscreen mod: https://github.com/Bytewerk/gta2-hackers-remix

GTA2 Multiplayer discord: https://discord.gg/BTdbHvQWsd

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Feedback and bug reports: https://gtamp.com/forum/viewtopic.php?t=1391

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What's new?

* Version 1.0.0

- Now Player 2 have to get out of a mission car if it's need to be parked.
  It's a preventive measure.

- Some missions received little changes in order to make some chars
  non-aggressive with Player 2.

- One of the missions was significantly changed to make co-op more
  reasonable and more fun.
  Which one? you have to discover on your own.

- Now includes arrows pointing at gang phones when entering their area.


* Version 0.3.1

- Fixed a lot of crash issues when some mission fail conditions are triggered.


* Version 0.3.0

- Fixed the mission fail check condition on clean-up of the mission "Yutes Must Die"
- Fixed the zaibatsu assassins trying to drive over the player 1 in the mission "Who's Mad"
- Fixed the rooftop arrow of "Destroy J-Lab" and a spammed brief
- The district exit flag now no longer stays on players screen if they are playing a mission
- The countdown timer in the mission "Wheeler-Dealer" is now very accurate


* Version 0.2.0

General:
- Tutorial replaced by a little mod introduction.
- Fixed player 2 not entering player 1 car if the former has entered before.

Bank Robbery (yakuza easy 2):
- Now Player 2 get 2 wanted levels as well as it happen to Player 1. His wanted level is cleared if Player 1 escapes.

Lick Those Loonies (zaibatsu medium 1):
- Fixed agressive Z-Men to player 1.

Big Bank Job (zaibatsu medium 3):
- Fixed agressive Z-Men to player 1.
- Now Player 2 get wanted levels as well as it happen to Player 1.
